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Arc: Doom Tabletop RPG
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Arc: Doom Tabletop RPG

Arc: Doom Tabletop RPG

Tonight, we save the world.


Immerse in ARC's rules-lite, tension-heavy adventures to race against the clock and slay the apocalypse. Capture your imagination with near-inescapable dooms that threaten limitless worlds...for a heart-racing story to remember. A high-quality, lushly designed and illustrated game. The 168-page book contains:

 

A complete fantasy d6 RPG system with rules for:

— Building engaging, tightly-paced stories through the Doomsday Clock and a trinity of Omens.

— Seamless yet manifold ways to pair Skills with problem-solving Approaches. Placating a higante? Flex your charisma Creatively, Carefully, or Concertedly. — Player-driven combat with intent-based initiative. No more passively waiting for the next turn: players must strategize teamwork each round. — Esoteric ways to recover magic. Bury teeth, submerge in elements or even eat an entire door. What's the price of power?

 

Bonus content to power any adventure:

— 40 Spells & Techniques, ranging from the mundane—whispered messages—to the unknown—open doors to secret locations—and the world-wracking, truest Miracle. — 36 fascinating creatures: bunny-eared noblins, flowerheaded courtiers, cannibal elves, moon-eating wyrms and more.


Plus approachable, practicable guidance to run a satisfying game of ARC with friends.

ARC’s OSR-empowered theme is underpinned by a deep foundation for shared stakes, breathing story arcs, and collaborative worlds that meaningfully respond to player action…as well as world-spanning calamity.

 

The Team:

 

Created by momatoes
Editing by Jarrett Crader and Fiona Geist from the Moonrat Conspiracy
Sensitivity reading from Alex Saify
Published by Exalted Funeral Press

$11.14

Original: $37.13

-70%
Arc: Doom Tabletop RPG—

$37.13

$11.14

Arc: Doom Tabletop RPG

Tonight, we save the world.


Immerse in ARC's rules-lite, tension-heavy adventures to race against the clock and slay the apocalypse. Capture your imagination with near-inescapable dooms that threaten limitless worlds...for a heart-racing story to remember. A high-quality, lushly designed and illustrated game. The 168-page book contains:

 

A complete fantasy d6 RPG system with rules for:

— Building engaging, tightly-paced stories through the Doomsday Clock and a trinity of Omens.

— Seamless yet manifold ways to pair Skills with problem-solving Approaches. Placating a higante? Flex your charisma Creatively, Carefully, or Concertedly. — Player-driven combat with intent-based initiative. No more passively waiting for the next turn: players must strategize teamwork each round. — Esoteric ways to recover magic. Bury teeth, submerge in elements or even eat an entire door. What's the price of power?

 

Bonus content to power any adventure:

— 40 Spells & Techniques, ranging from the mundane—whispered messages—to the unknown—open doors to secret locations—and the world-wracking, truest Miracle. — 36 fascinating creatures: bunny-eared noblins, flowerheaded courtiers, cannibal elves, moon-eating wyrms and more.


Plus approachable, practicable guidance to run a satisfying game of ARC with friends.

ARC’s OSR-empowered theme is underpinned by a deep foundation for shared stakes, breathing story arcs, and collaborative worlds that meaningfully respond to player action…as well as world-spanning calamity.

 

The Team:

 

Created by momatoes
Editing by Jarrett Crader and Fiona Geist from the Moonrat Conspiracy
Sensitivity reading from Alex Saify
Published by Exalted Funeral Press

Product Information

Shipping & Returns

Description

Tonight, we save the world.


Immerse in ARC's rules-lite, tension-heavy adventures to race against the clock and slay the apocalypse. Capture your imagination with near-inescapable dooms that threaten limitless worlds...for a heart-racing story to remember. A high-quality, lushly designed and illustrated game. The 168-page book contains:

 

A complete fantasy d6 RPG system with rules for:

— Building engaging, tightly-paced stories through the Doomsday Clock and a trinity of Omens.

— Seamless yet manifold ways to pair Skills with problem-solving Approaches. Placating a higante? Flex your charisma Creatively, Carefully, or Concertedly. — Player-driven combat with intent-based initiative. No more passively waiting for the next turn: players must strategize teamwork each round. — Esoteric ways to recover magic. Bury teeth, submerge in elements or even eat an entire door. What's the price of power?

 

Bonus content to power any adventure:

— 40 Spells & Techniques, ranging from the mundane—whispered messages—to the unknown—open doors to secret locations—and the world-wracking, truest Miracle. — 36 fascinating creatures: bunny-eared noblins, flowerheaded courtiers, cannibal elves, moon-eating wyrms and more.


Plus approachable, practicable guidance to run a satisfying game of ARC with friends.

ARC’s OSR-empowered theme is underpinned by a deep foundation for shared stakes, breathing story arcs, and collaborative worlds that meaningfully respond to player action…as well as world-spanning calamity.

 

The Team:

 

Created by momatoes
Editing by Jarrett Crader and Fiona Geist from the Moonrat Conspiracy
Sensitivity reading from Alex Saify
Published by Exalted Funeral Press

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